AI Insights · Timothy · July 2025
Top 5 Basketball Games Performance in Qatar Q2 2025
Explore the performance trends of the top basketball games in Qatar during Q2 2025, highlighting downloads, revenue, and active users on a unified platform.
In the second quarter of 2025, the top basketball games on a unified platform in Qatar displayed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared during this period, based on data from Sensor Tower.
Basket Battle by Supersonic Studios Ltd saw weekly downloads fluctuate, starting at approximately 412K and peaking at 425K by the end of June. The app maintained a consistent number of active users, hovering around 4.3K throughout the quarter.
NBA LIVE Mobile Basketball from Electronic Arts experienced a slight decrease in weekly downloads, starting at 80K and ending at 78K. Revenue varied slightly, with a high of $84 in early June. Active users remained relatively stable, averaging around 300 throughout the quarter.
Basketball Stars™: Multiplayer by Miniclip.com showed an increase in weekly revenue, peaking at $198 in the last week of June. Downloads remained fairly stable, with a slight increase in mid-May to 101K. Active users were consistent, averaging around 270.
NBA 2K Mobile Basketball Game from 2K saw a rise in weekly downloads, reaching 119K in early June. Revenue fluctuated, peaking at $204 at the start of the quarter. Active users increased steadily, reaching 268 by mid-June.
Jump Dunk 3D by Voodoo had a notable increase in weekly downloads, from 22K at the beginning of April to 70K by mid-June. Active users followed a similar trend, peaking at 301 in early May.
These insights, provided by Sensor Tower, offer a snapshot of the basketball gaming landscape in Qatar for Q2 2025. For more detailed data and analysis, visit Sensor Tower's platform.